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Rules And Regulations Of Taiji Push Hand Competition

1. Organizer: Taijiquan Research Association Of Malaysia (Taiji.Ram)

2. Objectives Of Competition
2.1 To promote the sports of Taijiquan and Taiji push hand.
2.2 To improve the skills and techniques of Taijiquan and Taiji push hand.
2.3 To promote exchange of knowledge and friendship within the martial arts community.

3. Basic Push Hand Techniques And Principles Of Competition
3.1 Contestants shall use the basic eight principles of Taijiquan i.e. Peng (掤), Lu (捋), Ji (挤), An (按), Cai (採), Li (挒), Zhou (肘), Kao (靠) together with the
techniques of touch (沾), stick (黏), join (连), follow (随), resolve (化), divert (引), lock (拿) and strike (发) by off balancing the opponent’s centre of gravity and to make him fall, uprooted or moved.
3.2 In applying the basic eight principles of Taijiquan, the contestant’s hands, legs or other body parts must first be in contact with the appropriate place of opponent’s body before applying force.
3.3 Applying force without first being in contact with the appropriate place of opponent’s body resulting in the hands, legs or other body parts striking
or hitting the body of opponent is considered as a Foul move and contravenes the Taiji push hand competition rules. Head, neck and groin areas are considered as not appropriate places to make contact with and to apply force.
3.4 While in the competition, the contestant is required to have at least one hand in contact with the appropriate place of opponent’s body.

4. Age Groups And Weight Categories
4.1 The competition is divided into the following two age groups:
a) Young Group (Age 45 years old and below)
b) Veteran Group (Age above 45 years old)
4.2 Each Age Group is divided into the following six weight categories:
a. Below 50 kgs
b. 50 kgs to 60 kgs
c. 60 kgs to 70 kgs
d. 70 kgs to 80 kgs
e. 80 kgs to 90 kgs
f. Above 90 kgs
4.3 A person shall compete in the age group and weight category of his age and weight. A person cannot take part in the age group older than his age or weight group lighter than his weight.
4.4 With the prior approval of the Competition Organizing Committee, a person may participate in the age group younger than his age or in a weight category heavier than his weight.

5. Competition System
5.1 The competition is adopting the single knock-out system.
5.2 When there are 3 entries in a weight category or if only 3 participants enter the semi-final of a weight category, these 3 participants shall compete in a round-robin system to determine the first, second and third placing.
5.3 When there are 5 entries in a weight category, 2 participants (determined by drawing lots) are required to compete an additional match to determine the winner for the semi-final. The other 3 lucky participants shall proceed directly to the semi-final.
5.4 When there are 7 entries in a weight category, one lucky participant will be selected by drawing lots to proceed directly to the semi-final without competing. The other 6 participants will have to compete an additional match to determine the 3 winners for the semi-final.
5.5 When there are 9 entries in a weight category, 2 participants (determined by drawing lots) will have to compete an additional match to determine the winner for the quarter-final. The other 7 lucky participants will proceed directly to the quarter-final.
5.6 When there are 11 entries in a weight category, 6 participants (determined by drawing lots) will have to compete an additional match to determine the 3 winners for quarter-final. The other 5 lucky participants will proceed directly to the quarter-final.
5.7 When there are 13 entries in a weight category, 3 lucky participants (determined by drawing lots) will proceed directly to the quarter-final. The other 10 participants will have to compete an additional match to determine the 5 winners for the quarter-final.
5.8 When there are 15 entries in a weight category, one lucky participant (deter- mined by drawing lots) will proceed directly to the quarter-final. The other 14 participants will have to compete an additional match to determine the 7 winners for the quarter-final.

6. Participating In Competition
6.1 You have to participate in the competition individually either as a single entry or as a team entry.
6.2 There is no restriction to the number of participants in a team.
6.3 Every participant is required to complete an entry form to be submitted to the secretariat of Taijiquan Research Association of Malaysia (TAIJI.RAM) 30 days before the date of the competition.
6.4 Every participant is required to pay an entry fee to the organizer. The amount is to be determined by the organizer.
6.5 Every participant and all other members and officials of a team taking part in a Competition organized by Taijiquan Research Association of Malaysia shall abide by the Rules and Regulations of Competition of Taiji Research Associa-tion of Malaysia and the orders, instructions and decisions of the judges and referees of the competition.
6.6 All participants shall wear white, yellow or other light colored short sleeve T-shirt with black or blue track pants for the competition. Light and soft rubber shoes shall be worn.

7. Competition Floor
7.1 The competition floor is made up of a 100 square metre EVA rubber floor mat with a 6 metre diameter circle at the center. At the center of the 6 metre circle is a 0.5 metre diameter small circle.
7.2 When competition is about to commence, both participants shall stand opposite each other with the right leg placed in front in the small circle. Right
forearm with palm facing opponent’s body shall be in light contact with opponent’s right forearm and the left palm shall hold the opponent’s right elbow lightly.

8. Number Of Sets Per Match And Time
8.1 Each match consists of 3 sets. When a participant has won the first 2 sets, he shall be declared the winner of the match.
8.2 The duration per set for the Young Group is 2 minutes (120 seconds) net.
8.3 The duration per set for the Veteran Group is 1½ minutes (90 seconds) net.
8.4 Time recording shall commence or cease in accordance with the direction of the referee by way of whistling.
8.5 Rest time between sets is one minute (60 seconds).

9. How A Game Or Match Is Won Or Lost
9.1 The competition is adopting a transparent system in awarding or deducting points. When a participant has scored or committed a foul, the referee shall whistle to stop the match temporarily to award points to or deduct points from the participant and shall whistle to resume the match. The score keeper shall record and display the points awarded or deducted and display the new cumulative points.
9.2 Winner
a. For a winning set, the winner shall be the one who has scored the higher total points (net of points deducted) at the end of a set.
b. The winner of a match shall be the one who has won the first and second set straight.
c. After 3 sets, the winner of a match shall be the one who has won 2 sets in a match or won 1 set with 2 sets in a draw.
d. When a match ends in a draw, the winner shall first be determined based on score whereby the contestant who has obtained the higher total points (net of points deducted) for all the 3 sets added together shall be the winner. When the total points still ends in a draw, the winner shall be the one who has a lighter weight.
e. While in competition, when one party can no longer continue and withdraws himself from competition, the other party shall be declared the winner.
f. When a contestant appears to be lacking stamina and energy to conti- nue in the match, the referee with the consent of the chief judge can stop the match and declare the opponent the winner of the match. The decision of the referee and chief judge shall be final and cannot be contested. The organizer places utmost importance and priority to the personal safety of the contestants instead of winning.
g. During the competition, when the difference between the contestants’ points exceeds 15 points, the referee can stop the set and declare the contestant with the higher points as the winner of the set.
9.3 Loser
a. The contestant who scores lesser points than the opponent at the end of a set.
b. The contestant who is unable to continue and withdraws himself from competition.
c. The referee and chief judge stop the match and declare the opponent as winner.
d. When a contestant withdraws himself from competition or refuses to enter the competition floor after three repeated calls by the referee.
e. When a contestant requests to stop the match due to injury.
f. During the competition, the team leader or coach requests to stop the match due to the contestant being unfit to continue in competition.
g. The contestant commits serious foul during competition and is barred by the chief judge to continue competition.

10. Point Scoring Judging System
10.1 Scoring 1 point
a. Cause the opponent to separate from physical contact and move 2 steps (without causing clear imbalance of body’s centre of gravity (CG)).
b. Cause the opponent to separate from physical contact and move 1 step resulting in clear imbalance of body CG.
c. Cause the opponent to fall by applying Taiji technique but he himself is also being pulled / dragged down by the opponent. It must be a clear situation whereby the contestant is the one who has applied the Taiji technique and he falls after the opponent has fallen. In a situation where Taiji technique is not being applied and both contestants fall at the same time, no point shall be awarded to the contestants.
d. When both contestants fall at the same time with one party having full fall and the other having half fall, the half fall contestant shall score 1 point.
e. When both contestants’ legs move with similar distance but one party shows clear imbalance of body CG whilst the other shows no imbalance of body CG, the party which shows no imbalance of CG shall score 1 point.
10.2 Scoring 2 points
a. Cause the opponent to separate from physical contact and move 2 steps with clear imbalance of body CG.
b. Cause the opponent to separate from physical contact and move 3 steps (without clear imbalance of body CG).
c. Cause the opponent to separate from physical contact with 2 legs lifted-off the ground at the same time.
10.3 Scoring 3 points
a. Cause the opponent’s 2 legs to be lifted-off the ground and move more than 10 feet (3 meters)
b. Cause the opponent to half fall. “Half fall” is defined as having one hand or one knee or 2 hands or 2 knees or one hand and one knee touching the floor after being imbalanced.
10.4 Scoring 4 points
a. Cause the opponent to full fall. “Full fall” is defined as having 2 hands and 2 knees or 2 hands one knee or 2 knees one hand touching the floor at the same time or chest and stomach or back or buttock touching the floor after being imbalanced.
b. Cause the opponent to separate from physical contact and move at least 10 feet (3 meter) and resulting in half fall.
10.5 Scoring 5 points
a. Cause the opponent to separate from physical contact and move at least 10 feet (3 meter) and resulting in full fall.
10.6 Scoring no points
a. Cause the opponent to move but unable to separate physical contact from opponent.
b. Use bull strength to push or force the opponent out of the big circle.
c. Both parties fall together (no clear situation of one falling after the other).
d. Both parties move with equal distance at the same time with both parties not being off-balanced or both parties also being off-balanced.
e. Step on opponent’s foot which causes his foot to move and fall.

11. Deduction Of Points For Committing Foul
11.1 Deduct 4 points
a. Insert hand into opponent’s groin area to wrest, lift and throw opponent onto the floor (lifting opponent up using hands under the armpits and floor him within 2 seconds is not a foul).
b. Use legs to strike kick, or sweep kick or lift hook opponent’s legs, causing opponent to fall or be off-balanced (when using legs to sweep or hook opponent’s legs, the legs must first be in “stick” contact with the opponent’s legs).Strike opponent’s head, neck or groin areas using fist, palm, elbow or knee.
c. Use teeth to bite opponent.
11.2 Deduct 3 points
a. Disobey the referee.
b. Utter insensible words or argue with referee or make unpleasant remarks to or about the referee or chief judge that may affect the competition.
c. Strike without being in contact with opponent’s body or contact strike using the base of palm causing pain to the opponent.
d. Poke opponent using fingers or hand causing pain to the opponent.
e. Cut or scratch opponent using finger nails.
f. Use elbow, knee, palm or fist to strike opponent when falling onto the opponent’s body.
11.3 Deduct 2 points
a. Lift legs to sweep or hook opponent’s legs without hurting or causing injury to the opponent.
b. Strike opponent without first being in contact but without hurting or causing injury to the opponent.
c. Poke opponent’s clothing.
d. Fool around with opponent during competition.
e. Attack opponent causing him to fall down before referee has whistled to commence or resume competition.
f. Attacke opponent after the referee has whistled to end or temporary halt the competition.
11.4 Deduct 1 point
a. Continue to grab the opponent for more than 2 seconds.
b. Place two hands under the oppo- nent’s armpits or grabbing the opponent’s waist for more than 2 seconds.
c. Two hands hold the legs of opponent at the same time (only one hand shall hold opponent’s legs at a time).
d. Place one hand under one of the armpits of opponent.
e. Retract hands voluntarily so as to lose contact with opponent’s hands or body to avoid or delay being attacked.
f. Use palm to touch opponent’s face, neck and head on purpose.

12. Serious Fouls That May Result In Disqualification From Competition
a. Committing fouls with deduction of points totaling 10 points.
b. Committing serious fouls causing injury to and resulting in the opponent being unable to continue competition.
c. Attacking or making unpleasant remarks to or about competition officials or disrupting the progress of competition.

13. Weighing
13.1. Contestants shall wear short pants for weighing.

14. Others
a. Contestants should report to the Competition Committee at least 30 minutes before the start of the competition and should rest in a specific area as directed while getting ready to compete.
b. Both opponents should firstly bow to the judges, then bow to each other at the beginning and at the end of the match.
c. Before and during the competition, contestants must not consume any drugs that are banned from competitive sports.
d. During the competition, the contestants’ officials shall not enter the circle and shall not show techniques or give advice to contestants or yell outside the circle. If they do so, they shall be asked to leave the competition hall.
e. The contestants shall not request to stop the competition without any particular reason.
f. During rest time between sets, both contestants shall be allowed to have only 2 persons to attend to them (massage them and wipe their sweat).
g. At the end of the match, the contestants shall remain in the circle for the results to be announced.
h. During the match, the referee shall show hand gesture to indicate that a foul has been committed.
i. In the event of dispute, any appeal shall be made to the Organizing Committee in writing (signed by the team leader) within 30 minutes after the completion of the match. The appeal shall be accompanied by the payment of RM200 which is be refundable only upon the success of the appeal. Otherwise, such payment shall be forfeited.
j. The organizer has the right to alter the timing of the matches.
k. The organizer has the absolute right to add to or remove any of the above rules and regulations should the need arise.

15. The Panel Of Judges
15.1 The panel of judges comprises the following:
a. Chief judge
b. Referee
c. Technical judge
d. Time recorder
e. Score recorder
f. Registration official